Kinect can read Sign Language
Microsoft has recently has it’s Kinect console patent has been released to the public. Details reveal the mechanics of the program’s “gesture keyboarding” system, which is tracked by a unique PrimeSense-developed depth camera. But one of the most substantial features of note is that, not only does the system recognize gameplay movement, but it also detects American Sign Language. This will allow fluent users to input letters, words and even entire phrases to be interpreted as readable data. This could end up being a very significant feature for those proficient in ASL. This certainly opens up possibilities of relatively inexpensive translation systems, tracking sign language and converting it into speech or text.
Incidentally, we love that Microsoft kicked off their patent illustrations with the picture below. We’re keeping our fingers crossed that this marks the start of a new range of moustache-twiddling games that reward facial-topiary dexterity rather than whether you can solve puzzles or kill bosses.

- Microsoft
Kinect essentially operates by initiating a “skeletal mapping” feature, creating a dynamic wireframe representation of the user. The depth camera is then able to recognize even the subtlest of movements, including the minutia of ASL finger positioning.
Overall, the Kinect seems to be opening up the doors to even more possibilities than we first expected. Not only is it tapping into its primary gamer demographic, but the system also seems to have the potential to become a functional learning tool as well. It looks like Kinect is branching out with their technology but whether it can actually do this has yet to be confirmed. The Kinect and Xbox accessories to go with it will be available on GamingZap.com.


